Photobucket
Roller derby isn't what you remember from 20 years ago.  A lot has changed.  For one thing,
the roller derby track is no longer banked.  It is now a flat track.  This makes the sport safer
Everything we do is real.  Roller derby has become a sport more than just entertainment.  
The skaters are athletes who practice multiple times a week, every week, all year round.

Here are the basic rules:

Each game is called a bout.  Each
bout is comprised of either 3, 20 minute periods or 2, 30
minute periods.  Within each period are
jams.  Each jam lasts no longer than 2 minutes.  The
period clock only stops for time outs, but does not stop when a jam stops.  

There are four
blocker positions for each team.  The blocker in the front with the stripe on
her helmet cover is called the
Pivot.  The pivot's job is to maintain the speed of the pack and
be the last line of defense.  The other three blockers have no helmet cover.  Their job is to
prevent the opposing team from earning points by blocking or checking the other blockers.  
Legal target zones include the arm from the shoulder to the elbow, the side and front of the
torso, the upper thigh, and the hips.  Illegal target zones include above the shoulders, below
the knees, and the back.  Legal blocking zones include the arm from the shoulder to the
elbow, the torso, and the hips and booty.  Illegal blocking zones include the elbows, forearms,
hands, and the head.  Tripping is not allowed nor is blocking from behind.  Fighting will
result in expulsion from the arena.  Skaters must be in bounds when executing a block.  The
eight blockers (four from each team) comprise the
pack.

There is one
jammer position for each team.  The jammer is identified with a star on her
helmet cover.  The jammer is the only player allowed to score points.  The jammer has to
make it through the pack one time before they can earn points.  The first jammer to make it
through the pack the first time without committing any penalties is called the
lead jammer.  
The lead jammer can call off the jam at any time, even from the ground if she falls!  If she is
called out to the penalty box, she loses lead jammer status. If there is no lead jammer, the
jam will go for a full 2 minutes.  After the first pass through the pack, the jammer earns
points for her team by legally passing the opposing team's blockers.  She earns one point for
every opposing team member she passes even if that team member is in the penalty box.  

Penalties are assessed as either major or minor.  Any illegal move that dramatically
influences the outcome of the game is considered a major penalty.  A skater who commits a
major penalty will be sent immediately to the penalty box.  Illegal moves that do not
dramatically influence the outcome of the game are considered minor penalties.  After four
minor penalties, the skater will be sent to the penalty box.  All penalties are 1 minute long
and to roll over from jam to jam and period to period.  

The team with the most points wins!

Every skater must drink beer immediately after each bout.  :)
Condensed Version of the Rules:
The skater with the star on her helmet (the jammer) is the only one who can earn
points.  The other skaters (the pack) try to prevent this.  After getting through the
pack once, the jammer earns points for every opposing skater she passes legally.  
That's pretty much it!